<?xml version="1.0" encoding="UTF-8"?>
<otherdata xmlns="http://linux.duke.edu/metadata/other" packages="73">
<package pkgid="02abc729facf49ee46d3e6b06edf23ec7539f073c26024866679f361b334f60631339830aba407083354c11f0722f5bbe0635281155059140edd05d2b3a6eb64" name="Mesa" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="982b95dba868e8df1553dfac98349b34c9b5fdf51c812785bb7a5153dd692dffdec4b0ab794c135e7fce2f1bbb7baa118817f906728b443cd4af71e02adab910" name="Mesa" arch="src">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="1d115072096a2f5a085567eec3be2b99fc72e05ca2c80db830c4b2eb3925204c8f69f2478c29f732ce2f670cf799abf98d4f925de4e2bd89805b2d471b4906a7" name="Mesa" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="6d6d446df7735ffc68bf30418b3983a5484d63f10bc473781fed761d5c493cfe8e1a700076238f0fd87cc4e02f979a4c5b0538b3ba33750eb675eea3097180f1" name="Mesa-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="032c47f7cda4b00a0eb08d9c21ec95bf160039f183b21c8b5526c4e711a27457a61e47520976cb46ee4c6ed486e68e5271a5630e4bf045f24eb7327dfdc582c9" name="Mesa-KHR-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="d04012fa24cfc87da8083996af4737e987d0b164b8b7a3957c208e05e0425e527fb9bd09fe9a3781e16202e4ad622af97317f54464cf4e91de32c980dfe41801" name="Mesa-KHR-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="192b6ba83a70ad77ce4e8b9aa12e964525517413b2668284ce6d0251c5346d5de97d77dd21e1026864f3a49dd48847dffd2a042a3288d526b69d12f711c98741" name="Mesa-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="70a2e63669b1a699d467b46363e47975698ccde08d25eb993603257520e03a133bbb41e4ac0755ef5774ab0966d73ef0dfe1e267a28739a2a92088e1c4196422" name="Mesa-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="4b74bdb9f6dc543a4f920c811979722d74ecf56d83c86d679bf0b8d80cc75d59441e703f464f7b5988b5592856d8f964ec9499a3e8028ab1c7c4d9d79dd637f2" name="Mesa-dri" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="d6d6d0378dfa30a85c5053b58cbae06846a19c2dbb60e671c54f72541cb236543e930e3ae5c9840de6d5c5e7b513cf1f22ede7bbb40673513992e6dfc86f4e12" name="Mesa-dri" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="1148fd62efd7843d6341d89454d0617e49f9c4875de2582839a3d74899357c75f8d38eab9067cee1629af7404ce3fe7691af0cc8f3c16317add3dce59d29ef04" name="Mesa-dri-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="237b50c976a86ce8ff3b3b7c664af66864f34fa82e971aabd62ac019e74574b0881e7190c27a3e46cfe2e4acede651fc410ad0be41818eaccc1286767a29515d" name="Mesa-dri-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="95f1b7664834966a42a6eff49c0e5143b3c10c7648b1e67f24712c53580c83485c92038c8e83ac226d70059020aabb4bfde5cd19c096cd74a23d0a4e21709ab0" name="Mesa-dri-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="3c70fd8090e1394d2671ab73ab5a2ff7d9441124fc6e7be84d67a37f3e5ffd96504d2b75c62b5c9f6c7f8b054e903845b42085e71cc001afbc8157be314e32fc" name="Mesa-dri-nouveau" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="13bc21709077b6afa841d92e65c11e12713dedda4e5f5fc6c57448ba41d84a0d120ef0f7b63df804e9f478a8929121c48c71e26ceed19a50a8e3240542f0fc72" name="Mesa-dri-nouveau" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="8739b037206cc44540944650d86cff62c908bb9427da9ddecdb78836aeea337603bd4032b568377af395e4c261375a4a658358d57672f7350cba435a4d546bed" name="Mesa-dri-nouveau-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="e22f89f795ceece1fa30704778502774236cfd4984e3ee11de8b6b2905a9ea00ff221d3d48fff27a7b76ce22d0c78c0a501a01fe8e15c463cc08a73f2dcb784a" name="Mesa-drivers" arch="src">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="2d41f9ccb544b229f371b10945833bcc1140f33ab6a22a491069a3f4a6d783593bd275f823807c1f9a99910130aac3daec0f37573cc44a79b649c8d3194a57f3" name="Mesa-libEGL-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="f6f323fc025d7e27db3d84da28277437b0a9d188a2ffb798e84b56a22224ef95c6cdb269a35532dfefdc58027d4d3777cc125da9a67a7d519f520e930d1abe1d" name="Mesa-libEGL-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="f689326f606a9a2df4f4ceeaf4c1c4267838621a20a56d85e1e89bf1944dc2ae62fb843c699dc6c1cb03faed98394ec4c440b70390716d581dbcc9830c7f177b" name="Mesa-libEGL-devel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="4253a673e78860ec642c91643c8c4d6721f598a0d41704aeeb57d69155d030f37e29be8813065be9e359d833cbcd4a717304983e716ed54c8368748194d6b1f4" name="Mesa-libEGL1" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="09c2169c89401b93331cc2a463b0d7c30fd31c8504d6ab27685127fd55d737d49d506be07a8a6b688b7cf9ba89c28b908ba99369a0e633de02dacde8bc2f401c" name="Mesa-libEGL1" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="9c2a93920cc9ef2e2bd7bbf23dd4fb841be96c1666c67feedd3d3fdc93ccaa959a79f71029e238e02b18c9cc0a603963dc25993b76fbbb639126cc1809809621" name="Mesa-libEGL1-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="7ab83d75b327df1e00708d5be438c3c2661e3fd971ad5951c7157b378232255b2061356d1a0f7dd9f5d1288f41fedc0ec911015312e8e31bf6566d719bf24bf5" name="Mesa-libGL-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="1144c768f2002789726a2a6fe4a1e64c4272a94a67294d4dbe46a5cb89c6269e7f523afabf651480b8ae3f78c71a240192c4c737f299457befbf8739451ec9ca" name="Mesa-libGL-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="f61765f2708fae362cdcc524020a8a3a41ded869c5b1ca6bc9ec8cb604dec1af5a7718064aed7119ec6f5d7ac9698a362d65e70bfd1f35ce2cd2f74e2232e2ff" name="Mesa-libGL-devel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="b309a156c7b1d7ea223fe83eea2e5a600653616a3d505df54c3c5c6f9e4f115abc6c94549f59230cc6d86455445fcd96e005af8472e10ad560c4be74e3ed3efd" name="Mesa-libGL1" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="6d639ebed6a087547c95e5548955723cc19b5c29646f1c7d32e7a64085ecad5a7a84834e3b3f38af926160de904f13f6e96535a93655b5db3d41669518854f8b" name="Mesa-libGL1" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="ad27e9412748773bd687ba5f4c6a2b6d4e09050d94255cf363cd9fcf31b118ecfbc9a584dca0b19bdc086675f844feb85668cca73fdce7f8bff1b90319ca41fe" name="Mesa-libGL1-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="7035f68a3d17f80aff88dffa1277b10c92fe8f05dc77d8bbd80316ef550f1cff428ee509c23006c8c4e876b8d09fb68638d545041b0191a00b54d996a6caa700" name="Mesa-libGLESv1_CM-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="1a78fed3aed44c426b89d1be11635bbd7e8793a1364b0b24ab90941a0848e350f9a9212d5d25d629ed53a663030a713e79a2906fa425b2226847f24397c49076" name="Mesa-libGLESv1_CM-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="7a308202384fdef67a68ea497b703e989c2dc893647eb7603bcfa18e59f164700bfbe14fe5c39d98566372550bbbe68b7fe4c13866059a1c1222993ecbe6be42" name="Mesa-libGLESv1_CM-devel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="5c2117d8491162ce20826d409cf7ea4c9215cd1491419f343a217afd14a323727f290a6b8a3f7025e3ff69259ea6dd28308cee46a44637db25b7c19ddaaab80b" name="Mesa-libGLESv2-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="fba09be1cff121d4cc1c9797fe99004a3c1ed350b8b7596040be6ae4692054bf32680dbca3a87ea6d0adc40ef1bfa0921bfed5af4b8b7f6a8c50586976a203ca" name="Mesa-libGLESv2-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="756f3b2cb2076be0436617064a1b680212bd01a85b30e5cf29a3b24704c5c115f8b5a622fd565d62d5140bc27198858e4b81481caa3f0fd1348038e04194ff7d" name="Mesa-libGLESv2-devel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="c39d062b63816cdfe7e35400e8bf8a02cf72366e10a0e6a49c4a91b99a0211cdbc43796521da8c540d279dc82458268847fca54c1b79083618f4ab9fc83a2f62" name="Mesa-libGLESv3-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="2f60ac1a6ca249c43dc2593abc34c63cc6c48e91a42e3d5a69b4e0f6def7dbc4ca8a223dafa2da255fb6f3549cf91aec1a1703688894a9e295fad5ad78a9d298" name="Mesa-libGLESv3-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="07d77219d7be776d0a4b77d309b73e2256edc422097ee7378adf29d125976f7c045414092e43df73a311a9e3f3a38bd45b68c85fda9a5ceed5a9ba6f076ceff4" name="Mesa-libRusticlOpenCL" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="18a25178f8d3deebb4f4b339531869e22d958e65525d8d16d900f0f2e4c0deae69592a39586da363907a5b7fbb4caa3722e8bb031bd367b697809a4c13269df4" name="Mesa-libRusticlOpenCL" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="9e8631aef064371d8a4ecee4bf8f5e40ffa583071842add5c687f73012ae677216c1a8251547887212eef2a5f6eb658813de3a0f2c3a8cd7d4f89baf0fb806ca" name="Mesa-libva" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="5475913f6b883ee059150c80690da7d21bd1785abfe4a6ab6ffb30de18aa3d64551dc42059f37bda26d724d4b44c9b071c44578f8ce8b3d24f7ea64adc3e572d" name="Mesa-libva" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="d3fe392f0d2a0b82ec19914a2597844485f165ac525d34c40a8e7246ad5c816b0b7dd494d7c6aade17d33be87ad7a9cb9b0a9aa22eabd7261e244d8ba62d3203" name="Mesa-libva-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="c916c7e2dc3dac940525dabb3d909a2f56f50b63c93a21ff5a3cd1556f5e31957af23b55f8e161fed3cf3f03940ec02781e1698a71beb2a740fc44baf321224a" name="Mesa-vulkan-anti-lag" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="a8986ea84bd13c7de86e94a4ade75252b4e98971f2e85ee3e67af1acc9e6d3ba8706739e03c19ddf4a2b6916755c3afd7770a65cfeaa38f1167079ad37d3dabf" name="Mesa-vulkan-anti-lag" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="9dc17015e662b6188f1e62c77fd76321c6859ddd667461798b5cbc98e89e3e72433e5bf13d2e8a2e28a0dd69af6931fd0b70d739dce34cc925cb2a90511064fd" name="Mesa-vulkan-anti-lag-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="a11182e3d952be5ba42fd83771e7b420188fab988e701af0f1c66efdd7bdd169867a53401bd2b94425c6575d33ce3d7379f1fa7cc72d959e469744c17223ad1b" name="Mesa-vulkan-device-select" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="d5aa9c7cd7bbcf18bca24362835b2d222daaa6164e2466d82bbc1b3eedf4807531b4ce2733db72b6afde9ea4850d81ddb2c9971f524ac7f6a2799e0f239303b9" name="Mesa-vulkan-device-select" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="437886617060f9c39a37f741dd4c86113a3b3d360c556088d03553c8c761491667880a14f83fe8daf46f966a9a350cf4c84b420433188df04616d828e10bc107" name="Mesa-vulkan-device-select-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="ecd9e7af24460cd6ed28130f37bfcbff7a824f67fe800d15ac3e4b92621ba6fdcb11ff83d52c40b33b471756609a3e494b477604fab0619cff2149615b25d1e3" name="Mesa-vulkan-overlay" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="277b5d24952ab7cc5fe6ebc9b3336a98f341522586af893402e4640e144dae631a3ee727791a13f22cc265dd696d9b620eb934bf075d2d022bd6406c40ea50fd" name="Mesa-vulkan-overlay" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="33ca90af1c14cc8519342bc8f688876cb4bff65b6140ca8cee04401cc6bbf77916b5fc6734fb05b9f02497b5c4dc21a1826b9654b1d9f7fd42166f59f078ac5d" name="Mesa-vulkan-overlay-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="38f10d8bcee7fd3c006592d4a153658e3e3a1218679b9ff8cf713618dc33d687b195eb0c2854ec22385f5de7a500f017eb8ec9c936ac2b5c6613751c72f1108b" name="libgbm-devel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="10857983bf1c9b7a7ed245c461d3230c68eb29e6146ac79ee52c968cd6147274df2ffcfb07227a34fd9a8f54f16227b84474fb83eb11f143fb6867c533f29d09" name="libgbm-devel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="ea8be49c1c4000405facacd5afd705b0377e9f164b5ee3d776d3f0405eba05d6206d05f2f6dfafcc43b0221ca3559b08c0c74e6ad755193baf215ecfef0efb6c" name="libgbm-devel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="01d89355a8dfb6bc0c602cb2b4fd2ac4aed114f518fce8c1ceba6c7824c7911733cece4d67b27e49d35128719027bb7334385d4c008a8e8f82c66eeb528d6569" name="libgbm1" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="ec0c0b7688ed8a083814361d086b4138f1aabd71ad5e8ab0f5f4d512996287bb4e3d006487197a5e3c1f99777590d7701f9058ddff31ac3ad45a447c516cdd9d" name="libgbm1" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="b970c15af3a96be12821416f6c1b363e00e69defa198942248fd3d47dc046abdcf2d83008c49f41c26c7265e18fa645c52dfdb72b3e9d5d9ce8b0504d8de8de8" name="libgbm1-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="35c9bddfeffe3de2c4bbc0320ef9d623946f7ac2fe55a50742b098286deb7a4e254909459622886b8a141194931b58252f6edb9f25bcd19e3da736bec117526c" name="libvulkan_asahi" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="6ff10d1831fadb6e2b5eea2daaf5f9bdc72a38d3176077b066514c1c46a61e8996704dda51b6975597a48401e793b454506fefd7d7c61288f46b0a84bb6c93f5" name="libvulkan_dzn" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="62f1b087bac8f8379847bfa7cbda032956c7932ac7674255b620c5fbd55c8554d1b8e1eb8e0534a458637a1908932d10cdbce791a5698e9ab40edc3dff8a2243" name="libvulkan_dzn" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="98bf53f047ab52d4946646cdff463d5531caa447f5d8d57e8c62f8db2e6b6c9ba677250a3d5943990b805a74205162cb7f0d535da1e4cf623d70523261086359" name="libvulkan_intel" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="6d90d0b5f5eae2849d63487096ad71f70e2a61fc96e188759aeb0d399a2c3ec2d4e64283da49a6ffba58721742d6b87469389a7069eec0f3bb14a8ef5eea52a7" name="libvulkan_intel" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="a083451507de6f6b1543fde9b3b0ee576ec8cd5642bd13d89b32861026a51b920464624ccb3fd04686b347ccdc6be3f7408e4df78615c2444136ec137b6783b2" name="libvulkan_intel-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="dd608b9dc16b22d5ea1a617a5fb53b99cbe3db1924501839eaeb89a4235fa0e14ada053483117941d0b2a0019eb86da444a0f97198aa5604be89304b4055d05a" name="libvulkan_lvp" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="46a886632cb4efdc86deabaca90515676ca3a9ca0b13efc0596f66ff811c9c7ee91299c998cf307535545d979c5ba11f9295added91bb4119c09f7d8c7e0cb77" name="libvulkan_lvp" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="b5ce36d07ee1a229ffc7b2cb9afcf061740063adc5d20dcf497e1b939d4206201410432f5d77f2ed5445e34b7d11c513282aac7e9d746e1e29ba1a72d727914e" name="libvulkan_nouveau" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="7ff00f43d5969edc6a21f88de16bb3e1f8917d8a24656bd89a6f26a49e044fa9114943db5b84d1a4e720d4e3b31798e71570414d5dd19fd8f6525402a556e1d8" name="libvulkan_nouveau" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="fc0e02946d284c2f46a623fc9b8475f7fd382ad8e011431a5dad2ecaa3e69bc0cdb56a4cba0a358e32e583078c441ccb2b7b323fd41518a41872d7179fbed60d" name="libvulkan_nouveau-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="54136e34efc719d9ba7e7b9559f938c2a8d7b8b709022abc3ed38cb1355457008a985f798e10d81444e9654117822fd6c1f00b1ecab8c45369e1c9ed3e6a985d" name="libvulkan_powervr" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="f2d7babc312f018bf875cfc1f40a88e69504ba9975d110f050491331fa2311d254523b7d4c6d69ccdb46b0f8e857a5d75992b1a28f0f1655f8d7419a253260d1" name="libvulkan_powervr" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="4b4b69c116abc4c4842be3c431c61ed0f64559d19c8e21381c848c1cb4e7e7cd00a045d11026eeac4313eddddf2ce3c55a1f82947241bb58d4742420ac25876b" name="libvulkan_radeon" arch="i586">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="991d318db0d82c0cc5673ecb29cbba0f6ee56f3907a2d791a8bf998ee56f0a82fc087ed87b3dea2f39a7c7c3f221c8815d3ad0127aa102b3b44d792f67d976e9" name="libvulkan_radeon" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
<package pkgid="77dae56a71cd172b2dc8ef45799f2ae278bc3caa30621ab88251039f46408e6dddef42dd4a2a7dc3501a7fb3e339cd742be567cfe68afb8f67348cc6d9608ba5" name="libvulkan_radeon-32bit" arch="x86_64">
  <version epoch="0" ver="26.1.3" rel="4.3"/>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770206400">- python36-buildfix1.patch
  * trying to fix build with python 3.6</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770724800">- u_ppc64le-fix.patch: fixes build on pp64le</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1770811200">- Update to Mesa 26.0.0 final version
  * Since Mesa 25.3, RADV has seen significant raytracing
    performance improvements.
  * Its `RADV_DEBUG` environment variable has removed the following
    deprecated options: invariantgeom, nodynamicbounds, nongg_gs
    and splitfma. Use the driconf variables radv_invariant_geom,
    radv_no_dynamic_bounds, radv_disable_ngg_gs, and
    radv_split_fma instead.
  * RadeonSI switched to ACO by default for better and faster ISA
    code generation and better GPU performance and better compile
    times.
  * This release also introduces KosmicKrisp, a Vulkan to Metal
    layered driver for macOS.
  * Users can expect the usual flurry of improvements across all
    drivers and components,
- supersedes u_ppc64le-fix.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772020800">- Update to Mesa 26.0.1 bugfix and security release
  * prevent out-of-bounds memory access in WebGPU (bsc#1258910)
  * various bugfixes
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.1</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1772712000">- adjusted logic for %suse_version bump with SLE16.1 Beta2 (jsc#PED-15825)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773316800">- Update to 26.0.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773662400">- make sure to buildrequire the same version of llvm and clang
  devel package</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773748800">- BuildRequires changes:
  * use llvm-devel/clang-devel for TW and llvm{version}-devel/
    clang{version}-devel for Leap/SLE (version = 21 for now)</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835200">- use llvm22/clang22 also for Leap/SLE</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1773835201">- Update to 26.0.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.3
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1775044800">- Update to 26.0.4 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.4
  * This out-of-schedule release contains important raytracing
    fixes for an upcoming game.</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776340800">- pick up GL header files from libglvnd, because in libglvnd
  sources these are still updated but in Mesa sources they are not
  any longer and are completely outdated (boo#1260932)
- require gcc 15 in order to fix build on SLE16/Leap 16.0</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1776427200">- Update to 26.0.5 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.5</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1776686400">- Disable vulkan and panfrost on armv6 as it fails to build</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1777464000">- Update to 26.0.6 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.0.6</changelog>
  <changelog author="Guillaume GARDET &lt;guillaume.gardet@opensuse.org&gt;" date="1778068800">- Add patch from https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40161
  to fix build on armv6/7:
  * u_PR-40161.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1778241600">- Update to 26.1.0
  * This release marks the first major feature update in the Mesa
    26 series.
  * Highlights:
  - Implementation of Vulkan 1.4 API (support varies by driver).
  - VirtIO-GPU Native-Context for Intel Iris, Crocus, and ANV drivers
    providing faster GPU paravirtualization.
  - VirGL is now considered unmaintained.
  - Zink now supports OpenGL ES 2.0 on PowerVR GPUs.
  - RADV (AMD) added support for low-latency video encode/decode
    and VK_KHR_internally_synchronized_queues.
  - Experimental support for Intel Nova Lake P hardware.
  - Rusticl (OpenCL) now requires a static C++ standard library.
  - New extensions supported across various drivers:
    VK_EXT_present_timing, GL_NV_timeline_semaphore (radeonsi),
    VK_QCOM_image_processing (turnip), VK_KHR_present_id,
    VK_KHR_present_wait, and various cl_khr_subgroup extensions.
- Dropped support for Python 3.6. Removed related patches:
  * u_0001-intel-genxml-Drop-from-__future__-import-annotations.patch
  * u_0002-intel-genxml-Add-a-untyped-OrderedDict-fallback-for-.patch
  * python36-buildfix1.patch
  * u_meson-lower-python-version-requirement.patch
- Removed obsolete u_dep_xcb.patch.
- Adjusted patches for new source context:
  * n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1779278400">- Update to 26.1.1 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.1
- refreshed n_drirc-disable-rgb10-for-chromium-on-amd.patch</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1780488000">- Update to 26.1.2 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.2</changelog>
  <changelog author="Stefan Dirsch &lt;sndirsch@suse.com&gt;" date="1781784000">- Update to 26.1.3 bugfix release
  - -&gt; https://docs.mesa3d.org/relnotes/26.1.3</changelog>
</package>
</otherdata>